You can't just leave your block to the last second. To block, you need to push the right thumbstick in the same direction.
A small visual guide indicates which direction an enemy strike will come from: left, right or above. It all rides on a stance and stamina system that favours considered strikes over relentless attacking. This is a game where Knights, Samurai and Vikings all fight each other with what is supposed to be relatively realistic weapon-based combat. I get the feeling For Honor is supposed to feel like this. When I first started playing I thought my DualShock 4 controller had some kind of latency problem, so clunky were my attacks. The fighting feels slow and at times unresponsive. A bit like playing fighting games online, then.įor Honor can feel frustrating, too. It's tempting to think you can pick one of the heroes, jump into an online match and button-mash your way to victory, but you'll just die, over and over again, as knowledgeable enemy players parry your clumsy slashes before countering with devastating attacks of their own.